Troubleshooting
Symptom
Server freezes when a player joins
Fix
A plugin calls .join() on a SaunaCache future on the main
thread. /saunacache stats lists slow callers by plugin name.
Symptom
Values written on one server are missing on another
Fix
Both servers must use the same network
name. Check with /saunacache stats, the network is on the first line.
Symptom
Value too large errors
Fix
The value is over max-value-size for its namespace. Split it, or raise
the limit for that namespace.
Symptom
Memory use grows on a quiet server
Fix
Update to 0.6.0, which unloads idle namespaces.